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The Games Machine 84
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X_RAY11.SES
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2000-02-22
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64 lines
TRANSPARENCY::renders
{ Type = additive_variable
VariationType=linear
NbKeys = 5
Degree00 = 66,66,88
Degree09 = 55,88,66
Degree19 = 66,99,66
Degree29 = 55,77,55
Degree39 = 66,66,88
}
TRANSPARENCY::rendert
{ Type = additive_variable
VariationType=linear
NbKeys = 3
Degree00 = 33,25,25
Degree21 = 40,55,40
Degree39 = 33,25,25
}
TRANSPARENCY::rendero
{ Type = additive_variable
VariationType=linear
NbKeys = 3
Degree00 = 123,125,125
Degree19 = 122,144,122
Degree39 = 123,125,125
}
TRANSPARENCY::render00
{ Type = additive_variable
VariationType=linear
NbKeys = 3
Degree00 = 88,88,128
Degree20 = 88,100,88
Degree39 = 88,88,128
}
TRANSPARENCY::render01
{ Type = additive_variable
VariationType=linear
NbKeys = 5
Degree00 = 1,1,1
Degree10 = 1,1,1
Degree15 = 49,69,49
Degree29 = 5,5,5
}
TRANSPARENCY::render02
{ Type = additive_variable
VariationType=linear
NbKeys = 4
Degree00 = 1,1,1
Degree14 = 1,1,1
Degree18 = 49,66,44
Degree39 = 3,4,5
}
main:: x_spr_flar01, x_spr_flar03, x_spr_flar05, x_spr_flar06, x_spr_flar08
{render01(30);}
main:: x_spr_flar02, x_spr_flar04, x_spr_flar07
{render02(30);}
main:: x_shoot01
{renders(30);}
main:: x_tub
{rendert(30);}
main:: x_omb01
{rendero(30);}
!main:: x_spr_flar
!{render00(24);}